Game Designer / Gameplay Developer - Remote
YO AI Labs · Albania, American Samoa, Andorra, Anguilla, Antigua and Barbuda, Argentina, Aruba, Australia, Austria, Bahamas, Barbados, Belarus, Belgium, Belize, Bermuda, Bolivia, Bonaire, Sint Eustatius and Saba, Bosnia and Herzegovina, Brazil, Bulgaria, Canada, Cayman Islands, Chile, Christmas Island, Cocos (Keeling) Islands, Colombia, Cook Islands, Costa Rica, Croatia, Cuba, Curaçao, Cyprus, Czechia, Denmark, Dominica, Dominican Republic, Ecuador, El Salvador, Estonia, Falkland Islands (Malvinas), Faroe Islands, Fiji, Finland, France, French Guiana, French Polynesia, Germany, Gibraltar, Greece, Greenland, Grenada, Guadeloupe, Guam, Guatemala, Guernsey, Guyana, Haiti, Holy See (Vatican City State), Honduras, Hungary, Iceland, Ireland, Isle of Man, Italy, Jamaica, Jersey, Kiribati, Kosovo, Latvia, Liechtenstein, Lithuania, Luxembourg, Malta, Marshall Islands, Martinique, Mexico, Micronesia, Federated States of, Moldova, Monaco, Montenegro, Montserrat, Nauru, Netherlands, New Caledonia, New Zealand, Nicaragua, Niue, Norfolk Island, North Macedonia, Northern Mariana Islands, Norway, Palau, Panama, Papua New Guinea, Paraguay, Peru, Pitcairn, Poland, Portugal, Puerto Rico, Romania, Saint Barthélemy, Saint Kitts and Nevis, Saint Lucia, Saint Martin (French part), Saint Pierre and Miquelon, Saint Vincent and the Grenadines, Samoa, San Marino, Serbia, Sint Maarten (Dutch part), Slovakia, Slovenia, Solomon Islands, Spain, Suriname, Svalbard and Jan Mayen, Sweden, Switzerland, Tokelau, Tonga, Trinidad and Tobago, Turks and Caicos Islands, Tuvalu, Ukraine, United Kingdom, United States, United States Minor Outlying Islands, Uruguay, Vanuatu, Venezuela, Virgin Islands, British, Virgin Islands, U.S., Wallis and Futuna, Åland Islands
Publicada há 5 horas
Sobre a vaga
Game Designer / Gameplay Developer (AI Video Annotation)
Role Type: Contractor
Location: Remote — North America, Latin America, Europe, UK, and Oceania
We are engaging Game Designers and Gameplay Developers to support an AI video annotation project focused on robotic systems. You'll apply your understanding of actions, states, interactions, and outcomes to analyze and accurately label robotic activity. No prior AI or robotics experience is required.
Scope of Work
- Review video footage of robotic arms performing real-world tasks.
- Identify and label actions, object interactions, state changes, outcomes, and errors.
- Apply systems thinking to understand action sequences, cause and effect, and success or failure conditions.
- Use annotation tools to label video content accurately and consistently.
- Flag ambiguous events and document observations clearly.
- Review annotations and provide quality-control feedback.
- Complete assigned annotation tasks accurately and on time.
Required Skills
- Game Development
- Video Annotation
- Analytical Skills
- Gameplay Analysis
- Systems Thinking
- Attention to Detail
- Visual Analysis
Preferred Qualifications
- Background in game design, gameplay development, technical game design, or game QA.
- Strong understanding of actions, states, interactions, rules, and cause-and-effect relationships.
- Experience testing, debugging, or documenting gameplay behavior.
- Excellent attention to detail and consistency.
- Strong written communication skills.
- Experience with data annotation, visual QA, AI training, or robotics is a plus.
Originally posted on Himalayas
Leu e ficou na dúvida? A nota responde.
Ver minha nota