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DOSSIÊ MJ-7419 · ACESSO PARCIAL
Senior AI Engineer
Companion Group Ltd
Esta é 1 de 68.460 vagas encontradas nos últimos 30 dias. Nós comparamos todas com o seu currículo — hoje, esta página nem sabe quem você é.
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~20
vagas abertas e lidas uma a uma — a maioria descartada no terceiro parágrafo, quando o requisito que você não tem finalmente aparece. Dias assim, toda semana.
O Monster Jobs, enquanto isso
68.460
vagas já lidas e entendidas, prontas para ganhar nota contra o seu currículo no momento em que ele chegar. Você não procura mais vaga — recebe as que merecem a sua atenção.
Recrutador faz triagem de candidato.
Aqui, o recrutador é você — de vagas.
Cada uma chega com nota e motivo. Seu único trabalho é dizer sim ou não.
RELATÓRIO DE COMPATIBILIDADE · GERADO POR VAGA, POR PESSOA
Por que essa nota
Para quem tem conta, este bloco explica a nota em português — escrito sobre o seu histórico, não um texto genérico:
O raciocínio da nota é gerado para cada currículo depois do cadastro gratuito.
A seu favor
O que do seu histórico pesa a favor aqui.
O que falta
O que a vaga pede e seu currículo ainda não mostra.
1 minuto: você envia o currículo, nós escrevemos o resto.
Ninguém caça sozinho. Esta vaga foi encontrada por outra pessoa e entrou no acervo de todo mundo. A caça continua enquanto você lê isto — e a sua parte do acervo (68.460 vagas, comparadas com o seu currículo) só passa a existir quando você entra.
O que você decide sobre cada vaga
Cada vaga vira um caso com histórico: candidatei, entrevista, proposta. Estes botões são os reais — só falta a conta.
Descrição da vaga
Companion Group is a AAA co-development gaming studio with a globally distributed and fully remote setup, renowned for its adeptness in overcoming the most intricate challenges in multiplayer game development.
Our reputation precedes us as an excellent choice for clients aspiring to elevate their latest multiplayer titles, enabling scalability in player numbers, maximising player density, and crafting immersive gameplay experiences.
Embedded seamlessly within a client's in-house team, we collaborate harmoniously to turn dreams into reality. Our portfolio boasts groundbreaking games developed in collaboration with major studios worldwide. As a fully remote studio with colleagues across the globe, we value and emphasise clear, continuous, and transparent communication as highly as technical skills.
As a Senior AI Engineer, you’ll be at the heart of bringing virtual worlds to life by crafting highly believable, complex, and scalable AI systems for multiplayer games. You will work closely with a talented team of developers, designers, and animators to build robust agent decision-making architectures, optimize pathfinding for massive entity counts, and deliver seamless, network-efficient AI behavior. Your expertise will drive critical aspects of our AI technology stack, ensuring players face challenging, immersive, and memorable adversaries and companions.
Requirements
Architect & Implement: Design, develop, and refine cutting-edge, multiplayer-ready AI frameworks, decision-making systems, and navigation architectures inside and outside of Unreal Engine.
Write Clean Code: Produce elegant, highly efficient, and maintainable C++ code optimized for low-latency and low-CPU overhead.
Optimize Performance: Leverage an expert-level understanding of data structures, algorithmic complexity, and multi-threading to handle high-density AI populations without compromising server framerates.
Collaborate: Partner with cross-functional teams, particularly designers and animators, to build expressive, tactical, and innovative AI behaviors that align with game design pillars.
Network Integration: Contribute to the architecture of server-authoritative AI, optimizing how agent states, sensory data, and movement are replicated across complex multiplayer environments.
Problem Solve: Tackle intricate technical hurdles related to dynamic pathfinding, spatial reasoning, group coordination, and custom steering behaviors in dense, chaotic game worlds.
Qualifications & Technical Skills
Experience: 6+ years of professional game development experience, with a heavy emphasis on core game AI architecture.
Engine Expertise: 4+ years of deep experience within Unreal Engine, specifically working with AI controllers, navigation meshes (NavMesh), and behavior systems.
Proprietary Engines: Experience working with at least one proprietary game engine (utilizing C/C++ OOP or ECS paradigms).
AI Architecture Mastery: Deep understanding of modern game AI methodologies, including Behavior Trees, State Trees, Hierarchical Finite State Machines (HFSM), and Utility AI.
C++ Proficiency: Excellent C++ programming skills, including proficiency in modern standards (C++17 and C++20) applied to performance-critical systems programming.
Multiplayer Awareness: Solid understanding of Client-Server game architecture and how AI processing, physics, and animation budgets behave under server-authoritative setups.
Soft Skills: Excellent communication and collaboration skills, with a proven ability to thrive in a fully remote, globally distributed team.
Experience: 6+ years of professional game development experience, with a heavy emphasis on core game AI architecture.
Engine Expertise: 4+ years of deep experience within Unreal Engine, specifically working with AI controllers, navigation meshes (NavMesh), and behavior systems.
Proprietary Engines: Experience working with at least one proprietary game engine (utilizing C/C++ OOP or ECS paradigms).
AI Architecture Mastery: Deep understanding of modern game AI methodologies, including Behavior Trees, State Trees, Hierarchical Finite State Machines (HFSM), and Utility AI.
C++ Proficiency: Excellent C++ programming skills, including proficiency in modern standards (C++17 and C++20) applied to performance-critical systems programming.
Multiplayer Awareness: Solid understanding of Client-Server game architecture and how AI processing, physics, and animation budgets behave under server-authoritative setups.
Soft Skills: Excellent communication and collaboration skills, with a proven ability to thrive in a fully remote, globally distributed team.
What Makes You Stand Out
Experience implementing advanced spatial reasoning frameworks, such as Influence Maps, Environment Query System (EQS) overrides, or tactical positioning grids.
Experience with Entity Component Systems (ECS) (e.g., flecs.dev, MassEntity) applied specifically to mass-entity AI and crowd simulation.
Familiarity with Unreal Engine’s Gameplay Abilities System (GAS) and integrating it seamlessly with AI decision-making loops.
Academic or practical exposure to Machine Learning, Reinforcement Learning, or LLM integrations in a gaming context.
Familiarity with scripting languages and tools development (e.g., Lua, Python) for designer-facing AI authoring tools.
Experience with scalable cloud architecture (AWS, Azure, GCP) to support distributed, server-side AI computation.
Experience implementing advanced spatial reasoning frameworks, such as Influence Maps, Environment Query System (EQS) overrides, or tactical positioning grids.
Experience with Entity Component Systems (ECS) (e.g., flecs.dev, MassEntity) applied specifically to mass-entity AI and crowd simulation.
Familiarity with Unreal Engine’s Gameplay Abilities System (GAS) and integrating it seamlessly with AI decision-making loops.
Academic or practical exposure to Machine Learning, Reinforcement Learning, or LLM integrations in a gaming context.
Familiarity with scripting languages and tools development (e.g., Lua, Python) for designer-facing AI authoring tools.
Experience with scalable cloud architecture (AWS, Azure, GCP) to support distributed, server-side AI computation.
Originally posted on Himalayas
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